Fix ambiguous rook moves
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@ -553,12 +553,13 @@ func (b *Board) movePawn(position string, fromX int, fromY int) error {
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func (b *Board) moveRook(position string, queen bool, fromX int, fromY int) error {
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var (
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x int
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y int
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xPrev int
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yPrev int
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piece *Piece
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err error
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x int
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y int
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xPrev int
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yPrev int
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p *Piece
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validPrev []*Square
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err error
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)
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if x, y, err = getXY(position); err != nil {
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@ -567,21 +568,20 @@ func (b *Board) moveRook(position string, queen bool, fromX int, fromY int) erro
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checkRookMove := b.validateMove(Rook, fromX, fromY)
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checkQueenMove := b.validateMove(Queen, fromX, fromY)
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checkMove := func(p *Piece, xPrev int, yPrev int) bool {
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return (!queen && checkRookMove(p, xPrev, yPrev)) || (queen && checkQueenMove(p, xPrev, yPrev))
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}
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xPrev = x
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yPrev = y
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for xPrev >= 0 && xPrev < 8 && yPrev >= 0 && yPrev < 8 {
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xPrev++
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piece = b.getPiece(xPrev, yPrev)
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if piece != nil {
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if (!queen && checkRookMove(piece, xPrev, yPrev)) || (queen && checkQueenMove(piece, xPrev, yPrev)) {
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b.tiles[xPrev][yPrev] = nil
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b.tiles[x][y] = piece
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return nil
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} else {
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// direction blocked by other piece
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break
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p = b.getPiece(xPrev, yPrev)
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if p != nil {
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if checkMove(p, xPrev, yPrev) {
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validPrev = append(validPrev, &Square{X: xPrev, Y: yPrev})
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}
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break
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}
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}
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@ -589,12 +589,10 @@ func (b *Board) moveRook(position string, queen bool, fromX int, fromY int) erro
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yPrev = y
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for xPrev >= 0 && xPrev < 8 && yPrev >= 0 && yPrev < 8 {
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yPrev--
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piece = b.getPiece(xPrev, yPrev)
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if piece != nil {
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if (!queen && checkRookMove(piece, xPrev, yPrev)) || (queen && checkQueenMove(piece, xPrev, yPrev)) {
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b.tiles[xPrev][yPrev] = nil
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b.tiles[x][y] = piece
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return nil
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p = b.getPiece(xPrev, yPrev)
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if p != nil {
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if checkMove(p, xPrev, yPrev) {
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validPrev = append(validPrev, &Square{X: xPrev, Y: yPrev})
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} else {
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break
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}
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@ -605,12 +603,10 @@ func (b *Board) moveRook(position string, queen bool, fromX int, fromY int) erro
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yPrev = y
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for xPrev >= 0 && xPrev < 8 && yPrev >= 0 && yPrev < 8 {
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xPrev--
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piece = b.getPiece(xPrev, yPrev)
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if piece != nil {
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if (!queen && checkRookMove(piece, xPrev, yPrev)) || (queen && checkQueenMove(piece, xPrev, yPrev)) {
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b.tiles[xPrev][yPrev] = nil
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b.tiles[x][y] = piece
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return nil
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p = b.getPiece(xPrev, yPrev)
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if p != nil {
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if checkMove(p, xPrev, yPrev) {
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validPrev = append(validPrev, &Square{X: xPrev, Y: yPrev})
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} else {
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break
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}
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@ -621,18 +617,29 @@ func (b *Board) moveRook(position string, queen bool, fromX int, fromY int) erro
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yPrev = y
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for xPrev >= 0 && xPrev < 8 && yPrev >= 0 && yPrev < 8 {
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yPrev++
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piece = b.getPiece(xPrev, yPrev)
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if piece != nil {
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if (!queen && checkRookMove(piece, xPrev, yPrev)) || (queen && checkQueenMove(piece, xPrev, yPrev)) {
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b.tiles[xPrev][yPrev] = nil
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b.tiles[x][y] = piece
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return nil
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p = b.getPiece(xPrev, yPrev)
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if p != nil {
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if checkMove(p, xPrev, yPrev) {
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validPrev = append(validPrev, &Square{X: xPrev, Y: yPrev})
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} else {
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break
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}
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}
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}
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if len(validPrev) > 1 {
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return fmt.Errorf("move ambiguous: %d rooks can move to %s", len(validPrev), position)
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}
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if len(validPrev) == 1 {
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xPrev = validPrev[0].X
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yPrev = validPrev[0].Y
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p = b.getPiece(xPrev, yPrev)
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b.tiles[x][y] = p
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b.tiles[xPrev][yPrev] = nil
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return nil
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}
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return fmt.Errorf("no rook found that can move to %s", position)
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}
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@ -332,6 +332,14 @@ func TestBoardMoveRookInvalid(t *testing.T) {
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// path blocked by pawn at d3
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assertMoveError(t, b, "Rh3", "no rook found that can move to h3")
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// ambiguous moves
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b = chess.NewBoard()
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assertParse(t, b, "a4 e6 h4 e5 Ra3 e4")
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assertMoveError(t, b, "Rh3", "move ambiguous: 2 rooks can move to h3")
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assertParse(t, b, "Rhh3")
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}
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func TestBoardMoveQueen(t *testing.T) {
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@ -0,0 +1,6 @@
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package chess
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type Square struct {
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X int
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Y int
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}
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