Fix parse error during game update
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parent
0a877f9f27
commit
ca2ccc569d
14
main.go
14
main.go
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@ -263,11 +263,12 @@ func parseGameStart(input string) (string, error) {
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for _, line := range strings.Split(input, "\n") {
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line = strings.Trim(line, " ")
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if !strings.HasPrefix(line, "@chess") {
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var found bool
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if line, found = strings.CutPrefix(line, "@chess"); !found {
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continue
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}
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return strings.Trim(strings.ReplaceAll(line, "@chess", ""), " "), nil
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return strings.Trim(line, " "), nil
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}
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return "", errors.New("failed to parse game start")
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@ -278,15 +279,18 @@ func parseGameProgress(input string) (string, error) {
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words := strings.Split(input, " ")
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if len(lines) == 1 && len(words) == 1 {
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return strings.Trim(input, " "), nil
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return strings.Trim(strings.ReplaceAll(input, "@chess", ""), " "), nil
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}
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for _, line := range strings.Split(input, "\n") {
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if !strings.Contains(line, "@chess") {
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line = strings.Trim(line, " ")
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var found bool
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if line, found = strings.CutPrefix(line, "@chess"); !found {
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continue
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}
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return strings.Trim(strings.ReplaceAll(line, "@chess", ""), " "), nil
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return strings.Trim(line, " "), nil
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}
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return "", errors.New("failed to parse game update")
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