Fix parse error during game update

This commit is contained in:
ekzyis 2024-10-16 05:15:38 +02:00
parent 0a877f9f27
commit ca2ccc569d
1 changed files with 9 additions and 5 deletions

14
main.go
View File

@ -263,11 +263,12 @@ func parseGameStart(input string) (string, error) {
for _, line := range strings.Split(input, "\n") {
line = strings.Trim(line, " ")
if !strings.HasPrefix(line, "@chess") {
var found bool
if line, found = strings.CutPrefix(line, "@chess"); !found {
continue
}
return strings.Trim(strings.ReplaceAll(line, "@chess", ""), " "), nil
return strings.Trim(line, " "), nil
}
return "", errors.New("failed to parse game start")
@ -278,15 +279,18 @@ func parseGameProgress(input string) (string, error) {
words := strings.Split(input, " ")
if len(lines) == 1 && len(words) == 1 {
return strings.Trim(input, " "), nil
return strings.Trim(strings.ReplaceAll(input, "@chess", ""), " "), nil
}
for _, line := range strings.Split(input, "\n") {
if !strings.Contains(line, "@chess") {
line = strings.Trim(line, " ")
var found bool
if line, found = strings.CutPrefix(line, "@chess"); !found {
continue
}
return strings.Trim(strings.ReplaceAll(line, "@chess", ""), " "), nil
return strings.Trim(line, " "), nil
}
return "", errors.New("failed to parse game update")