Improve error message wrapping
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							| @ -171,7 +171,7 @@ func handleGameProgress(req *sn.Item) error { | ||||
| 
 | ||||
| 		// parse and execute existing moves | ||||
| 		if err = b.Parse(moves); err != nil { | ||||
| 			return fmt.Errorf("failed to parse move %s: %v\n", moves, err) | ||||
| 			return err | ||||
| 		} | ||||
| 	} | ||||
| 
 | ||||
| @ -181,7 +181,7 @@ func handleGameProgress(req *sn.Item) error { | ||||
| 			// easter egg error message | ||||
| 			return errors.New("Nice try, fed.") | ||||
| 		} | ||||
| 		return fmt.Errorf("failed to parse move %s: %v\n", move, err) | ||||
| 		return err | ||||
| 	} | ||||
| 
 | ||||
| 	// upload image of updated board | ||||
|  | ||||
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