and another fix
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								client.c
									
									
									
									
									
								
							
							
						
						
									
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								client.c
									
									
									
									
									
								
							| @ -209,8 +209,6 @@ manage(Window w, XWindowAttributes *wa) { | ||||
| 	c->h = wa->height; | ||||
| 	c->th = bh; | ||||
| 	updatesize(c); | ||||
| 	c->isfixed = (c->maxw && c->minw && c->maxh && c->minh && | ||||
| 				c->maxw == c->minw && c->maxh == c->minh); | ||||
| 	if(c->x + c->w + 2 * BORDERPX > sw) | ||||
| 		c->x = sw - c->w - 2 * BORDERPX; | ||||
| 	if(c->x < sx) | ||||
| @ -341,6 +339,8 @@ updatesize(Client *c) { | ||||
| 	} | ||||
| 	else | ||||
| 		c->minw = c->minh = 0; | ||||
| 	c->isfixed = (c->maxw && c->minw && c->maxh && c->minh && | ||||
| 				c->maxw == c->minw && c->maxh == c->minh); | ||||
| 	if(c->flags & PWinGravity) | ||||
| 		c->grav = size.win_gravity; | ||||
| 	else | ||||
|  | ||||
							
								
								
									
										3
									
								
								event.c
									
									
									
									
									
								
							
							
						
						
									
										3
									
								
								event.c
									
									
									
									
									
								
							| @ -136,7 +136,8 @@ buttonpress(XEvent *e) { | ||||
| 		} | ||||
| 		else if(ev->button == Button2) | ||||
| 			zoom(NULL); | ||||
| 		else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) && !c->isfixed) { | ||||
| 		else if(ev->button == Button3 && (arrange == dofloat || c->isfloat) && | ||||
| 				!c->isfixed) { | ||||
| 			restack(); | ||||
| 			resizemouse(c); | ||||
| 		} | ||||
|  | ||||
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