Keyan ca11ac9fb8
backend payment optimism (#1195)
* wip backend optimism

* another inch

* make action state transitions only happen once

* another inch

* almost ready for testing

* use interactive txs

* another inch

* ready for basic testing

* lint fix

* inches

* wip item update

* get item update to work

* donate and downzap

* inchy inch

* fix territory paid actions

* wip usePaidMutation

* usePaidMutation error handling

* PENDING_HELD and HELD transitions, gql paidAction return types

* mostly working pessimism

* make sure invoice field is present in optimisticResponse

* inches

* show optimistic values to current me

* first pass at notifications and payment status reporting

* fix migration to have withdrawal hash

* reverse optimism on payment failure

* Revert "Optimistic updates via pending sats in item context (#1229)"

This reverts commit 93713b33df9bc3701dc5a692b86a04ff64e8cfb1.

* add onCompleted to usePaidMutation

* onPaid and onPayError for new comments

* use 'IS DISTINCT FROM' for NULL invoiceActionState columns

* make usePaidMutation easier to read

* enhance invoice qr

* prevent actions on unpaid items

* allow navigation to action's invoice

* retry create item

* start edit window after item is paid for

* fix ux of retries from notifications

* refine retries

* fix optimistic downzaps

* remember item updates can't be retried

* store reference to action item in invoice

* remove invoice modal layout shift

* fix destructuring

* fix zap undos

* make sure ItemAct is paid in aggregate queries

* dont toast on long press zap undo

* fix delete and remindme bots

* optimistic poll votes with retries

* fix retry notifications and invoice item context

* fix pessimisitic typo

* item mentions and mention notifications

* dont show payment retry on item popover

* make bios work

* refactor paidAction transitions

* remove stray console.log

* restore docker compose nwc settings

* add new todos

* persist qr modal on post submission + unify item form submission

* fix post edit threshold

* make bounty payments work

* make job posting work

* remove more store procedure usage ... document serialization concerns

* dont use dynamic imports for paid action modules

* inline comment denormalization

* create item starts with median votes

* fix potential of serialization anomalies in zaps

* dont trigger notification indicator on successful paid action invoices

* ignore invoiceId on territory actions and add optimistic concurrency control

* begin docs for paid actions

* better error toasts and fix apollo cache warnings

* small documentation enhancements

* improve paid action docs

* optimistic concurrency control for territory updates

* use satsToMsats and msatsToSats helpers

* explictly type raw query template parameters

* improve consistency of nested relation names

* complete paid action docs

* useEffect for canEdit on payment

* make sure invoiceId is provided when required

* don't return null when expecting array

* remove buy credits

* move verifyPayment to paidAction

* fix comments invoicePaidAt time zone

* close nwc connections once

* grouped logs for paid actions

* stop invoiceWaitUntilPaid if not attempting to pay

* allow actionState to transition directly from HELD to PAID

* make paid mutation wait until pessimistic are fully paid

* change button text when form submits/pays

* pulsing form submit button

* ignore me in notification indicator for territory subscription

* filter unpaid items from more queries

* fix donation stike timing

* fix pending poll vote

* fix recent item notifcation padding

* no default form submitting button text

* don't show paying on submit button on free edits

* fix territory autorenew with fee credits

* reorg readme

* allow jobs to be editted forever

* fix image uploads

* more filter fixes for aggregate views

* finalize paid action invoice expirations

* remove unnecessary async

* keep clientside cache normal/consistent

* add more detail to paid action doc

* improve paid action table

* remove actionType guard

* fix top territories

* typo api/paidAction/README.md

Co-authored-by: ekzyis <ek@stacker.news>

* typo components/use-paid-mutation.js

Co-authored-by: ekzyis <ek@stacker.news>

* Apply suggestions from code review

Co-authored-by: ekzyis <ek@stacker.news>

* encorporate ek feeback

* more ek suggestions

* fix 'cost to post' hover on items

* Apply suggestions from code review

Co-authored-by: ekzyis <ek@stacker.news>

---------

Co-authored-by: ekzyis <ek@stacker.news>
2024-07-01 12:02:29 -05:00

242 lines
7.3 KiB
JavaScript

import UpBolt from '@/svgs/bolt.svg'
import styles from './upvote.module.css'
import { gql, useMutation } from '@apollo/client'
import ActionTooltip from './action-tooltip'
import ItemAct, { ZapUndoController, useZap } from './item-act'
import { useMe } from './me'
import getColor from '@/lib/rainbow'
import { useCallback, useMemo, useRef, useState } from 'react'
import LongPressable from './long-pressable'
import Overlay from 'react-bootstrap/Overlay'
import Popover from 'react-bootstrap/Popover'
import { useShowModal } from './modal'
import { numWithUnits } from '@/lib/format'
import { Dropdown } from 'react-bootstrap'
const UpvotePopover = ({ target, show, handleClose }) => {
const me = useMe()
return (
<Overlay
show={show}
target={target}
placement='right'
>
<Popover id='popover-basic'>
<Popover.Header className='d-flex justify-content-between alert-dismissible' as='h4'>Zapping
<button type='button' className='btn-close' onClick={handleClose}><span className='visually-hidden-focusable'>Close alert</span></button>
</Popover.Header>
<Popover.Body>
<div className='mb-2'>Press the bolt again to zap {me?.privates?.tipDefault || 1} more sat{me?.privates?.tipDefault > 1 ? 's' : ''}.</div>
<div>Repeatedly press the bolt to zap more sats.</div>
</Popover.Body>
</Popover>
</Overlay>
)
}
const TipPopover = ({ target, show, handleClose }) => (
<Overlay
show={show}
target={target}
placement='right'
>
<Popover id='popover-basic'>
<Popover.Header className='d-flex justify-content-between alert-dismissible' as='h4'>Press and hold
<button type='button' className='btn-close' onClick={handleClose}><span className='visually-hidden-focusable'>Close alert</span></button>
</Popover.Header>
<Popover.Body>
<div className='mb-2'>Press and hold bolt to zap a custom amount.</div>
<div>As you zap more, the bolt color follows the rainbow.</div>
</Popover.Body>
</Popover>
</Overlay>
)
export function DropdownItemUpVote ({ item }) {
const showModal = useShowModal()
return (
<Dropdown.Item
onClick={async () => {
showModal(onClose =>
<ItemAct onClose={onClose} item={item} />)
}}
>
<span className='text-success'>zap</span>
</Dropdown.Item>
)
}
export const nextTip = (meSats, { tipDefault, turboTipping }) => {
// what should our next tip be?
if (!turboTipping) return (tipDefault || 1)
let sats = tipDefault || 1
if (turboTipping) {
while (meSats >= sats) {
sats *= 10
}
// deduct current sats since turbo tipping is about total zap not making the next zap 10x
sats -= meSats
}
return sats
}
export default function UpVote ({ item, className }) {
const showModal = useShowModal()
const [voteShow, _setVoteShow] = useState(false)
const [tipShow, _setTipShow] = useState(false)
const ref = useRef()
const me = useMe()
const [hover, setHover] = useState(false)
const [setWalkthrough] = useMutation(
gql`
mutation setWalkthrough($upvotePopover: Boolean, $tipPopover: Boolean) {
setWalkthrough(upvotePopover: $upvotePopover, tipPopover: $tipPopover)
}`
)
const [controller, setController] = useState(null)
const [pending, setPending] = useState(false)
const setVoteShow = useCallback((yes) => {
if (!me) return
// if they haven't seen the walkthrough and they have sats
if (yes && !me.privates?.upvotePopover && me.privates?.sats) {
_setVoteShow(true)
}
if (voteShow && !yes) {
_setVoteShow(false)
setWalkthrough({ variables: { upvotePopover: true } })
}
}, [me, voteShow, setWalkthrough])
const setTipShow = useCallback((yes) => {
if (!me) return
// if we want to show it, yet we still haven't shown
if (yes && !me.privates?.tipPopover && me.privates?.sats) {
_setTipShow(true)
}
// if it's currently showing and we want to hide it
if (tipShow && !yes) {
_setTipShow(false)
setWalkthrough({ variables: { tipPopover: true } })
}
}, [me, tipShow, setWalkthrough])
const zap = useZap()
const disabled = useMemo(() => item?.mine || item?.meForward || item?.deletedAt,
[item?.mine, item?.meForward, item?.deletedAt])
const [meSats, overlayText, color, nextColor] = useMemo(() => {
const meSats = (item?.meSats || item?.meAnonSats || 0)
// what should our next tip be?
const sats = nextTip(meSats, { ...me?.privates })
return [
meSats, me ? numWithUnits(sats, { abbreviate: false }) : 'zap it',
getColor(meSats), getColor(meSats + sats)]
}, [item?.meSats, item?.meAnonSats, me?.privates?.tipDefault, me?.privates?.turboDefault])
const handleModalClosed = () => {
setHover(false)
}
const handleLongPress = (e) => {
if (!item) return
// we can't tip ourselves
if (disabled) {
return
}
setTipShow(false)
if (pending) {
controller.abort()
setController(null)
return
}
const c = new ZapUndoController({ onStart: () => setPending(true), onDone: () => setPending(false) })
setController(c)
showModal(onClose =>
<ItemAct onClose={onClose} item={item} abortSignal={c.signal} />, { onClose: handleModalClosed })
}
const handleShortPress = async () => {
if (me) {
if (!item) return
// we can't tip ourselves
if (disabled) {
return
}
if (meSats) {
setVoteShow(false)
} else {
setTipShow(true)
}
if (pending) {
controller.abort()
setController(null)
return
}
const c = new ZapUndoController({ onStart: () => setPending(true), onDone: () => setPending(false) })
setController(c)
await zap({ item, me, abortSignal: c.signal })
} else {
showModal(onClose => <ItemAct onClose={onClose} item={item} />, { onClose: handleModalClosed })
}
}
const fillColor = hover || pending ? nextColor : color
return (
<div ref={ref} className='upvoteParent'>
<LongPressable
onLongPress={handleLongPress}
onShortPress={handleShortPress}
>
<ActionTooltip notForm disable={disabled} overlayText={overlayText}>
<div
className={`${disabled ? styles.noSelfTips : ''} ${styles.upvoteWrapper}`}
>
<UpBolt
onPointerEnter={() => setHover(true)}
onMouseLeave={() => setHover(false)}
onTouchEnd={() => setHover(false)}
width={26}
height={26}
className={
`${styles.upvote}
${className || ''}
${disabled ? styles.noSelfTips : ''}
${meSats ? styles.voted : ''}
${pending ? styles.pending : ''}`
}
style={meSats || hover || pending
? {
fill: fillColor,
filter: `drop-shadow(0 0 6px ${fillColor}90)`
}
: undefined}
/>
</div>
</ActionTooltip>
</LongPressable>
<TipPopover target={ref.current} show={tipShow} handleClose={() => setTipShow(false)} />
<UpvotePopover target={ref.current} show={voteShow} handleClose={() => setVoteShow(false)} />
</div>
)
}