269 lines
8.7 KiB
JavaScript
269 lines
8.7 KiB
JavaScript
import UpBolt from '@/svgs/bolt.svg'
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import styles from './upvote.module.css'
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import { gql, useMutation } from '@apollo/client'
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import ActionTooltip from './action-tooltip'
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import ItemAct, { ZapUndoController, useZap } from './item-act'
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import { useMe } from './me'
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import getColor from '@/lib/rainbow'
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import { useCallback, useMemo, useRef, useState } from 'react'
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import LongPressable from './long-pressable'
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import Overlay from 'react-bootstrap/Overlay'
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import Popover from 'react-bootstrap/Popover'
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import { useShowModal } from './modal'
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import { numWithUnits } from '@/lib/format'
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import { Dropdown } from 'react-bootstrap'
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import classNames from 'classnames'
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const UpvotePopover = ({ target, show, handleClose }) => {
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const { me } = useMe()
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return (
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<Overlay
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show={show}
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target={target}
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placement='right'
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>
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<Popover id='popover-basic'>
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<Popover.Header className='d-flex justify-content-between alert-dismissible' as='h4'>Zapping
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<button type='button' className='btn-close' onClick={handleClose}><span className='visually-hidden-focusable'>Close alert</span></button>
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</Popover.Header>
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<Popover.Body>
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<div className='mb-2'>Press the bolt again to zap {me?.privates?.tipRandom ? 'a random amount of' : `${me?.privates?.tipDefault || 1} more`} sat{me?.privates?.tipDefault > 1 ? 's' : ''}.</div>
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<div>Repeatedly press the bolt to zap more sats.</div>
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</Popover.Body>
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</Popover>
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</Overlay>
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)
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}
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const TipPopover = ({ target, show, handleClose }) => (
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<Overlay
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show={show}
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target={target}
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placement='right'
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>
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<Popover id='popover-basic'>
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<Popover.Header className='d-flex justify-content-between alert-dismissible' as='h4'>Press and hold
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<button type='button' className='btn-close' onClick={handleClose}><span className='visually-hidden-focusable'>Close alert</span></button>
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</Popover.Header>
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<Popover.Body>
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<div className='mb-2'>Press and hold bolt to zap a custom amount.</div>
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<div>As you zap more, the bolt color follows the rainbow.</div>
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</Popover.Body>
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</Popover>
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</Overlay>
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)
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export function DropdownItemUpVote ({ item }) {
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const showModal = useShowModal()
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return (
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<Dropdown.Item
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onClick={async () => {
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showModal(onClose =>
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<ItemAct onClose={onClose} item={item} />)
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}}
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>
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<span className='text-success'>zap</span>
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</Dropdown.Item>
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)
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}
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export const defaultTipIncludingRandom = ({ tipDefault, tipRandom, tipRandomMin, tipRandomMax } = {}) => {
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return tipRandom
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? Math.floor((Math.random() * (tipRandomMax - tipRandomMin + 1)) + tipRandomMin)
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: (tipDefault || 100)
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}
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export const nextTip = (meSats, { tipDefault, turboTipping, tipRandom, tipRandomMin, tipRandomMax }) => {
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if (turboTipping) {
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if (tipRandom) {
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let pow = 0
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// find the first power of 10 that is greater than meSats
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while (!(meSats <= tipRandomMax * 10 ** pow)) {
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pow++
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}
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// if meSats is in that power of 10's range already, move into the next range
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if (meSats >= tipRandomMin * 10 ** pow) {
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pow++
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}
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// make sure the our range minimum doesn't overlap with the previous range maximum
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tipRandomMin = tipRandomMax * 10 ** (pow - 1) >= tipRandomMin * 10 ** pow ? tipRandomMax * 10 ** (pow - 1) + 1 : tipRandomMin * 10 ** pow
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tipRandomMax = tipRandomMax * 10 ** pow
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return Math.floor((Math.random() * (tipRandomMax - tipRandomMin + 1)) + tipRandomMin) - meSats
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}
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let sats = defaultTipIncludingRandom({ tipDefault, tipRandom, tipRandomMin, tipRandomMax })
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while (meSats >= sats) {
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sats *= 10
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}
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// deduct current sats since turbo tipping is about total zap not making the next zap 10x
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return sats - meSats
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}
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return defaultTipIncludingRandom({ tipDefault, tipRandom, tipRandomMin, tipRandomMax })
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}
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export default function UpVote ({ item, className, collapsed }) {
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const showModal = useShowModal()
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const [voteShow, _setVoteShow] = useState(false)
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const [tipShow, _setTipShow] = useState(false)
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const ref = useRef()
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const { me } = useMe()
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const [hover, setHover] = useState(false)
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const [setWalkthrough] = useMutation(
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gql`
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mutation setWalkthrough($upvotePopover: Boolean, $tipPopover: Boolean) {
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setWalkthrough(upvotePopover: $upvotePopover, tipPopover: $tipPopover)
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}`
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)
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const [controller, setController] = useState(null)
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const [pending, setPending] = useState(0)
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const setVoteShow = useCallback((yes) => {
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if (!me) return
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// if they haven't seen the walkthrough and they have sats
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if (yes && !me.privates?.upvotePopover && me.privates?.sats) {
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_setVoteShow(true)
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}
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if (voteShow && !yes) {
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_setVoteShow(false)
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setWalkthrough({ variables: { upvotePopover: true } })
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}
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}, [me, voteShow, setWalkthrough])
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const setTipShow = useCallback((yes) => {
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if (!me) return
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// if we want to show it, yet we still haven't shown
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if (yes && !me.privates?.tipPopover && me.privates?.sats) {
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_setTipShow(true)
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}
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// if it's currently showing and we want to hide it
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if (tipShow && !yes) {
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_setTipShow(false)
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setWalkthrough({ variables: { tipPopover: true } })
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}
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}, [me, tipShow, setWalkthrough])
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const zap = useZap()
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const disabled = useMemo(() => collapsed || item?.mine || item?.meForward || item?.deletedAt,
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[collapsed, item?.mine, item?.meForward, item?.deletedAt])
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const [meSats, overlayText, color, nextColor] = useMemo(() => {
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const meSats = (me ? item?.meSats : item?.meAnonSats) || 0
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// what should our next tip be?
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const sats = pending || nextTip(meSats, { ...me?.privates })
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let overlayTextContent
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if (me) {
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overlayTextContent = me.privates?.tipRandom ? 'random' : numWithUnits(sats, { abbreviate: false })
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} else {
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overlayTextContent = 'zap it'
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}
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return [
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meSats, overlayTextContent,
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getColor(meSats), getColor(meSats + sats)]
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}, [
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me, item?.meSats, item?.meAnonSats, me?.privates?.tipDefault, me?.privates?.turboDefault,
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me?.privates?.tipRandom, me?.privates?.tipRandomMin, me?.privates?.tipRandomMax, pending])
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const handleModalClosed = () => {
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setHover(false)
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}
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const handleLongPress = (e) => {
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if (!item) return
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// we can't tip ourselves
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if (disabled) {
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return
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}
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setTipShow(false)
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if (pending) {
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controller.abort()
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setController(null)
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return
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}
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const c = new ZapUndoController({ onStart: (sats) => setPending(sats), onDone: () => setPending(0) })
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setController(c)
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showModal(onClose =>
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<ItemAct onClose={onClose} item={item} abortSignal={c.signal} />, { onClose: handleModalClosed })
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}
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const handleShortPress = async () => {
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if (me) {
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if (!item) return
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// we can't tip ourselves
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if (disabled) {
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return
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}
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if (meSats) {
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setVoteShow(false)
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} else {
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setTipShow(true)
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}
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if (pending) {
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controller.abort()
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setController(null)
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return
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}
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const c = new ZapUndoController({ onStart: (sats) => setPending(sats), onDone: () => setPending(0) })
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setController(c)
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await zap({ item, me, abortSignal: c.signal })
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} else {
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showModal(onClose => <ItemAct onClose={onClose} item={item} />, { onClose: handleModalClosed })
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}
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}
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const style = useMemo(() => {
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const fillColor = pending || hover ? nextColor : color
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return meSats || hover || pending
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? {
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fill: fillColor,
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filter: `drop-shadow(0 0 6px ${fillColor}90)`
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}
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: undefined
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}, [hover, pending, nextColor, color, meSats])
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return (
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<div ref={ref} className='upvoteParent'>
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<LongPressable
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onLongPress={handleLongPress}
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onShortPress={handleShortPress}
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>
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<ActionTooltip notForm disable={disabled} overlayText={overlayText}>
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<div className={classNames(disabled && styles.noSelfTips, styles.upvoteWrapper)}>
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<UpBolt
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onPointerEnter={() => setHover(true)}
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onMouseLeave={() => setHover(false)}
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onTouchEnd={() => setHover(false)}
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width={26}
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height={26}
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className={classNames(styles.upvote,
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className,
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disabled && styles.noSelfTips,
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meSats && styles.voted,
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pending && styles.pending)}
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style={style}
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/>
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</div>
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</ActionTooltip>
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</LongPressable>
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<TipPopover target={ref.current} show={tipShow} handleClose={() => setTipShow(false)} />
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<UpvotePopover target={ref.current} show={voteShow} handleClose={() => setVoteShow(false)} />
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</div>
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)
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}
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