244 lines
4.6 KiB
Go
244 lines
4.6 KiB
Go
package chess
|
|
|
|
import (
|
|
"fmt"
|
|
"image"
|
|
"image/draw"
|
|
"image/png"
|
|
"log"
|
|
"os"
|
|
"strings"
|
|
)
|
|
|
|
type Board struct {
|
|
tiles [8][8]*Piece
|
|
turn Color
|
|
}
|
|
|
|
func NewBoard() *Board {
|
|
board := &Board{turn: Light}
|
|
|
|
board.mustSetPiece(Rook, Light, "a1")
|
|
board.mustSetPiece(Knight, Light, "b1")
|
|
board.mustSetPiece(Bishop, Light, "c1")
|
|
board.mustSetPiece(Queen, Light, "d1")
|
|
board.mustSetPiece(King, Light, "e1")
|
|
board.mustSetPiece(Bishop, Light, "f1")
|
|
board.mustSetPiece(Knight, Light, "g1")
|
|
board.mustSetPiece(Rook, Light, "h1")
|
|
board.mustSetPiece(Pawn, Light, "a2")
|
|
board.mustSetPiece(Pawn, Light, "b2")
|
|
board.mustSetPiece(Pawn, Light, "c2")
|
|
board.mustSetPiece(Pawn, Light, "d2")
|
|
board.mustSetPiece(Pawn, Light, "e2")
|
|
board.mustSetPiece(Pawn, Light, "f2")
|
|
board.mustSetPiece(Pawn, Light, "g2")
|
|
board.mustSetPiece(Pawn, Light, "h2")
|
|
|
|
board.mustSetPiece(Rook, Dark, "a8")
|
|
board.mustSetPiece(Knight, Dark, "b8")
|
|
board.mustSetPiece(Bishop, Dark, "c8")
|
|
board.mustSetPiece(Queen, Dark, "d8")
|
|
board.mustSetPiece(King, Dark, "e8")
|
|
board.mustSetPiece(Bishop, Dark, "f8")
|
|
board.mustSetPiece(Knight, Dark, "g8")
|
|
board.mustSetPiece(Rook, Dark, "h8")
|
|
board.mustSetPiece(Pawn, Dark, "a7")
|
|
board.mustSetPiece(Pawn, Dark, "b7")
|
|
board.mustSetPiece(Pawn, Dark, "c7")
|
|
board.mustSetPiece(Pawn, Dark, "d7")
|
|
board.mustSetPiece(Pawn, Dark, "e7")
|
|
board.mustSetPiece(Pawn, Dark, "f7")
|
|
board.mustSetPiece(Pawn, Dark, "g7")
|
|
board.mustSetPiece(Pawn, Dark, "h7")
|
|
|
|
return board
|
|
}
|
|
|
|
func (b *Board) Save(filename string) error {
|
|
var (
|
|
file *os.File
|
|
img *image.RGBA
|
|
piece *Piece
|
|
bg *image.Uniform
|
|
rect image.Rectangle
|
|
p = image.Point{0, 0}
|
|
err error
|
|
)
|
|
|
|
if file, err = os.Create(filename); err != nil {
|
|
return err
|
|
}
|
|
defer file.Close()
|
|
|
|
img = image.NewRGBA(image.Rect(0, 0, 1024, 1024))
|
|
|
|
for yi := 0; yi < 8; yi++ {
|
|
for xi := 0; xi < 8; xi++ {
|
|
rect = image.Rect(xi*128, yi*128, (xi*128)+128, (yi*128)+128)
|
|
bg = image.NewUniform(getTileColor(xi, yi))
|
|
draw.Draw(img, rect, bg, p, draw.Src)
|
|
|
|
piece = b.tiles[xi][yi]
|
|
if piece != nil {
|
|
draw.Draw(img, rect, piece.Image, p, draw.Over)
|
|
}
|
|
}
|
|
}
|
|
|
|
return png.Encode(file, img)
|
|
}
|
|
|
|
func (b *Board) SetPiece(name PieceName, color Color, position string) error {
|
|
var (
|
|
piece *Piece
|
|
x int
|
|
y int
|
|
err error
|
|
)
|
|
|
|
if len(position) != 2 {
|
|
return fmt.Errorf("invalid position: %s", position)
|
|
}
|
|
|
|
if piece, err = NewPiece(name, color); err != nil {
|
|
return err
|
|
}
|
|
|
|
if x, y, err = getXY(position); err != nil {
|
|
return err
|
|
}
|
|
|
|
b.tiles[x][y] = piece
|
|
|
|
return nil
|
|
}
|
|
|
|
func (b *Board) Parse(pgn string) error {
|
|
var (
|
|
moves = strings.Split(pgn, " ")
|
|
err error
|
|
)
|
|
|
|
for _, move := range moves {
|
|
if err = b.Move(move); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (b *Board) Move(position string) error {
|
|
var (
|
|
name PieceName
|
|
err error
|
|
)
|
|
|
|
// TODO: implement remaining moveset of pieces
|
|
if len(position) == 2 {
|
|
name = Pawn
|
|
}
|
|
|
|
switch name {
|
|
case Pawn:
|
|
err = b.movePawn(position)
|
|
default:
|
|
err = fmt.Errorf("invalid move: %s", position)
|
|
}
|
|
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
if b.turn == Light {
|
|
b.turn = Dark
|
|
} else {
|
|
b.turn = Light
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (b *Board) movePawn(position string) error {
|
|
var (
|
|
x int
|
|
y int
|
|
piece *Piece
|
|
err error
|
|
)
|
|
|
|
if x, y, err = getXY(position); err != nil {
|
|
return err
|
|
}
|
|
|
|
// TODO: implement diagonal pawn attacks
|
|
|
|
for yi := 0; yi < 8; yi++ {
|
|
piece = b.tiles[x][yi]
|
|
if piece != nil && piece.Name == Pawn && piece.Color == b.turn {
|
|
// TODO: assert move is valid:
|
|
// * 2 moves from start position
|
|
// * 1 move otherwise
|
|
// * diagonal if attacking
|
|
b.tiles[x][y] = piece
|
|
b.tiles[x][yi] = nil
|
|
return nil
|
|
}
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
func (b *Board) mustSetPiece(name PieceName, color Color, position string) {
|
|
if err := b.SetPiece(name, color, position); err != nil {
|
|
log.Fatalf("cannot set piece %s: %v", name, err)
|
|
}
|
|
}
|
|
|
|
func (b *Board) At(position string) *Piece {
|
|
var (
|
|
x int
|
|
y int
|
|
err error
|
|
)
|
|
if x, y, err = getXY(position); err != nil {
|
|
return nil
|
|
}
|
|
return b.tiles[x][y]
|
|
}
|
|
|
|
func getXY(position string) (int, int, error) {
|
|
var (
|
|
posX rune
|
|
posY rune
|
|
x int
|
|
y int
|
|
)
|
|
runes := []rune(position)
|
|
posX = runes[0]
|
|
posY = runes[1]
|
|
|
|
if posX < 'a' && posX > 'h' {
|
|
return -1, -1, fmt.Errorf("invalid posX: %s", position)
|
|
}
|
|
|
|
if posY < '1' && posY > '8' {
|
|
return -1, -1, fmt.Errorf("invalid posY: %s", position)
|
|
}
|
|
|
|
// image origin (0,0) is at top-left corner (a8)
|
|
x = int(posX - 'a')
|
|
y = int('8' - posY)
|
|
|
|
return x, y, nil
|
|
}
|
|
|
|
func getTileColor(x, y int) Color {
|
|
if x%2 == y%2 {
|
|
return Light
|
|
} else {
|
|
return Dark
|
|
}
|
|
}
|